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Moldvay Basic - Turn Sequence

I am embarrassed to admit that I have owned the B/X books (Moldvay/Cook) for all these years and *I have NEVER really read them!*  I am ashamed.  :(

I have an excuse though and I doubt that I'm the only one.

You see, shortly after buying the boxed sets, I bought the 1st Edition Players Handbook, DMG (from the Sears catalog!) and the Monster Manual.

I set these blue and red masterpieces aside and never looked back.  Until now.

The good news is that I have the pleasure of experiencing them for the first time through older, more experienced eyes.  Eyes that can find the hidden treasures within.  Eyes that matured during 2nd Ed. AD&D and turned away during 3rd Ed.  Eyes with discrimination.

So, I've pulled both of these books off my shelf and I will be reading and dissecting them for days to come.  I'll probably post some of my revelations and questions here on this blog.  I hope that those of you who read it will be willing to share your thoughts and reflections with me.

In the spirit of discovery, I post the "Combat Turn Sequence" chart from p. B24 of Moldvay.  There's a lot to digest here, such as the movement rules (Defensive Movement) and the order of the round (Missile - Magic - Melee).  Good stuff.


One thing caught my eye and I thought I'd ask all of you about it.

"DM rolls damage"

Do any of you do that?  My players always roll their damage.  I roll for NPCs/Monsters/Traps but they roll their character's damage dice.

What say you all?

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