I didn't realize that this Vulkan API is just one API that works with smart phones, PC's and consoles, it is truly an amazing breakthrough for gaming performance.
Basically, say you run a game like (just for example) Star Craft 2 with Open GL on the NX and performance may get a bit choppy with over 500 objects on the screen at once, the same game and same NX hardware without any kind of GPU/CPU upgrade could run Star Craft 2 at nearly twice the performance (once optimized of course) when using the Vulkan API. Not only that but the mobile version of a game like Star Craft 2 could also run on the NX Portable using the same Vulkan API with down-scaled performance.

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